Closed Daft-Freak closed 3 years ago
(Mostly because I've been patching this in Build All The Things)
In every CMakeLists:
-include (~/32blit-beta/32blit.cmake) +set (32BLIT_PATH "~/32blit-beta" CACHE PATH "Path to 32blit.cmake") +include (${32BLIT_PATH}/32blit.cmake)
(Allow overriding 32BLIT_PATH)
32BLIT_PATH
I've also replaced the top-level CMakeLists with:
cmake_minimum_required(VERSION 3.9) project (32blit-games) set (32BLIT_PATH "~/32blit-beta" CACHE PATH "Path to 32blit.cmake") include (${32BLIT_PATH}/32blit.cmake) add_subdirectory (3dcube) add_subdirectory (carsprint) add_subdirectory (dune2) add_subdirectory (jetpac) add_subdirectory (keypad) add_subdirectory (knightlore) add_subdirectory (sprite-browser) add_subdirectory (starfield) add_subdirectory (vector3d) add_subdirectory (xmas)
(build everything)
Good idea, my latest commit includes those changes now
(Mostly because I've been patching this in Build All The Things)
In every CMakeLists:
(Allow overriding
32BLIT_PATH
)I've also replaced the top-level CMakeLists with:
(build everything)