miketoth / irl_ba

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moba vs. duel #1

Open briantoth opened 8 years ago

briantoth commented 8 years ago

as @miketoth mentioned:

Is it more accurate to think of this as a duel similar to what would happen in lane or at an objective in a moba. Should we have levels? Should we have characters repawn? I feel like this is less of a moba and more of an interesting duel game

briantoth commented 8 years ago

my personal opinion is that we should keep this as simple as possible. SWED is awesome because of how much it does with how little. bring in towers/levels/waves and you risk turning into MK (board game). i think the idea of a single duel in a lane is right - i want the awesome parts of role-based combat without the other baggage. obviously there will be grinding (whether you are sculpting your hand or your deck), but it should feel natural in a game mechanics sense.

i think respawns are not out of the question, but should probably be an ult (think mercy). we should set a target game time - probably 20-30 mins