miki151 / keeperrl

Source code of KeeperRL
GNU General Public License v2.0
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consider adding custom animations to fx ??? #2025

Open samuellsk opened 1 year ago

samuellsk commented 1 year ago

the idea is to be able to add custom animations most likely as an effect would be best

customfx {"something_from_tiles.txt"}

and in tiles if you have normal animated sprite , it would be shown.

for example peacefullnes ? peaceful ? is showing the hearts anim. This anim is hardcoded (fx_types ? fx ?? somewhere there...) but i want to show on my custom buff / spell different anim, now i m bound only to those hardcoded and if i create my custom and add it to tiles.txt there is no way to load it in buffs (i know i can always create and destory furniture but thats workaround....)

please consider adding to effect_type something like customfx