Closed mikialex closed 4 years ago
As we move to use webgl2 by default, the shader system is still use 1. Issue is: According to https://developer.mozilla.org/en-US/docs/Web/API/OES_standard_derivatives , this entension in webgl2 context is only avaliable in #version 300 es, and how to enable it is different.
We should make shadergraph and shader system target to es300 and figure out fall back solutions.
fixed
As we move to use webgl2 by default, the shader system is still use 1. Issue is: According to https://developer.mozilla.org/en-US/docs/Web/API/OES_standard_derivatives , this entension in webgl2 context is only avaliable in #version 300 es, and how to enable it is different.
We should make shadergraph and shader system target to es300 and figure out fall back solutions.