mikigal / Anime4K-GUI

GUI application for Anime4K shaders which allows to save upscaled video to disk
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shaderc compile status 'error' (1 errors, 0 warnings) #22

Open YulmanAgros opened 1 week ago

YulmanAgros commented 1 week ago

Hello, I got this error "shaderc compile status 'error' (1 errors, 0 warnings)" I didn't realize at first that there could be an error. I thought I had something not installed, but no. When the conversion finishes and I start the video. I see the same quality as before, only the resolution has changed and that's it. Can you help me to solve this problem.

Here is the log:

[11:33:23] Detected GPUs (1): [11:33:23] [Debug] GPU ID: 0, Vendor: nvidia [11:33:23] 1. NVIDIA GeForce RTX 3060 Ti [11:33:23] Available GPU acceleration: CUDA + NVENC [11:33:33] Added file C:\Users\User\Downloads\animevost_1-seriya-O-moёm-pererojdenii-v-sliz-(tretiy-sezon)-480p.mp4 [11:33:43] Started upscaling! Upscaled videos will be saved in original directory, with _upscaled suffix in files name [11:33:43] [Debug] CV value: [11:33:43] Processing animevost_1-seriya-O-moёm-pererojdenii-v-sliz-(tretiy-sezon)-480p.mp4 (1 / 1)... [11:33:43] [Debug] Working directory: C:\Users\User\Desktop\Anime4K-GUI [11:33:43] [Debug] Input path: C:\Users\User\Downloads\animevost_1-seriya-O-moёm-pererojdenii-v-sliz-(tretiy-sezon)-480p.mp4 [11:33:43] [Debug] Output path: C:\Users\User\Downloads\animevost_1-seriya-O-moёm-pererojdenii-v-sliz-(tretiy-sezon)-480p_upscaled.mp4 [11:33:43] [Debug] Target resolution: 3840x2160 [11:33:43] [Debug] Shaders: shaders/Anime4K_ModeA+A.glsl [11:33:43] [Debug] Output format: mp4 [11:33:43] [Debug] FFMPEG command: .\ffmpeg.exe\ffmpeg.exe -hide_banner -y -i C:\Users\User\Downloads\animevost_1-seriya-O-moёm-pererojdenii-v-sliz-(tretiy-sezon)-480p.mp4 -init_hw_device vulkan -vf format=yuv420p,hwupload,libplacebo=w=3840:h=2160:upscaler=ewa_lanczos:custom_shader_path=shaders/Anime4K_ModeA+A.glsl,hwdownload,format=yuv420p -c:a copy -c:s copy -c:d copy -map 0:0 -map 0:1 -map 0:2 -crf 30 C:\Users\User\Downloads\animevost_1-seriya-O-moёm-pererojdenii-v-sliz-(tretiy-sezon)-480p_upscaled.mp4 [11:33:44] [Debug] Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'C:\Users\User\Downloads\animevost_1-seriya-O-moёm-pererojdenii-v-sliz-(tretiy-sezon)-480p.mp4': [11:33:44] [Debug] Metadata: [11:33:44] [Debug] major_brand : isom [11:33:44] [Debug] minor_version : 512 [11:33:44] [Debug] compatible_brands: isomiso2avc1mp41 [11:33:44] [Debug] encoder : Lavf58.29.100 [11:33:44] [Debug] Duration: 00:24:30.31, start: 0.000000, bitrate: 413 kb/s [11:33:44] [Debug] Chapters: [11:33:44] [Debug] Chapter #0:0: start 0.000000, end 134.000000 [11:33:44] [Debug] Metadata: [11:33:44] [Debug] title : Prologue [11:33:44] [Debug] Chapter #0:1: start 134.000000, end 224.000000 [11:33:44] [Debug] Metadata: [11:33:44] [Debug] title : Opening [11:33:44] [Debug] Chapter #0:2: start 224.000000, end 1375.000000 [11:33:44] [Debug] Metadata: [11:33:44] [Debug] title : Episode [11:33:44] [Debug] Chapter #0:3: start 1375.000000, end 1465.000000 [11:33:44] [Debug] Metadata: [11:33:44] [Debug] title : Credits Start [11:33:44] [Debug] Chapter #0:4: start 1465.000000, end 1470.000000 [11:33:44] [Debug] Metadata: [11:33:44] [Debug] title : Credits End [11:33:44] [Debug] Chapter #0:5: start 1470.000000, end 1470.310000 [11:33:44] [Debug] Metadata: [11:33:44] [Debug] title : Preview End [11:33:44] [Debug] Stream #0:00x1: Video: h264 (High) (avc1 / 0x31637661), yuv420p(progressive), 858x480 [SAR 1280:1287 DAR 16:9], 282 kb/s, 21 fps, 21 tbr, 10752 tbn (default) [11:33:44] [Debug] Metadata: [11:33:44] [Debug] handler_name : VideoHandler [11:33:44] [Debug] vendor_id : [0][0][0][0] [11:33:44] [Debug] Stream #0:10x2: Audio: aac (LC) (mp4a / 0x6134706D), 44100 Hz, mono, fltp, 126 kb/s (default) [11:33:44] [Debug] Metadata: [11:33:44] [Debug] handler_name : SoundHandler [11:33:44] [Debug] vendor_id : [0][0][0][0] [11:33:44] [Debug] Stream #0:20x3: Data: bin_data (text / 0x74786574) [11:33:44] [Debug] Metadata: [11:33:44] [Debug] handler_name : SubtitleHandler [11:33:44] [Debug] Stream mapping: [11:33:44] [Debug] Stream #0:0 -> #0:0 (h264 (native) -> h264 (libx264)) [11:33:44] [Debug] Stream #0:1 -> #0:1 (copy) [11:33:44] [Debug] Stream #0:2 -> #0:2 (copy) [11:33:44] [Debug] Press [q] to stop, [?] for help [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] shaderc output: [11:33:44] [Debug] input:96: error: '?' : unexpected token [11:33:44] [Debug] [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] shaderc compile status 'error' (1 errors, 0 warnings) [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] vk_compile_glsl(gpu, tmp, GLSL_SHADER_FRAGMENT, params->glsl_shader, &frag): VK_ERROR_INITIALIZATION_FAILED (../src/vulkan/gpu_pass.c:457) [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] vertex shader source: [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 1] #version 450 [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 2] #extension GL_KHR_shader_subgroup_basic : enable [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 3] #extension GL_KHR_shader_subgroup_vote : enable [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 4] #extension GL_KHR_shader_subgroup_arithmetic : enable [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 5] #extension GL_KHR_shader_subgroup_ballot : enable [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 6] #extension GL_KHR_shader_subgroup_shuffle : enable [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 7] #extension GL_KHR_shader_subgroup_clustered : enable [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 8] #extension GL_KHR_shader_subgroup_quad : enable [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 9] #extension GL_ARB_texture_gather : enable [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 10] layout(std430, push_constant) uniform PushC { [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 11] layout(offset=0) vec2 _4; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 12] layout(offset=8) vec2 _5; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 13] layout(offset=16) vec2 _9; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 14] layout(offset=24) vec2 _a; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 15] layout(offset=32) int _c; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 16] layout(offset=36) float _d; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 17] layout(offset=40) vec2 _e; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 18] layout(offset=48) vec2 _f; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 19] layout(offset=56) vec2 _10; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 20] }; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 21] layout(constant_id=0) const float _6 = 1; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 22] layout(constant_id=1) const float _b = 1; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 23] layout(constant_id=2) const float _8002 = 1; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 24] layout(constant_id=3) const float _8003 = 1; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 25] layout(constant_id=4) const float _4002 = 1; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 26] layout(constant_id=5) const float _4003 = 1; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 27] layout(binding=0) uniform sampler2D _2; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 28] layout(binding=1) uniform sampler2D _7; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 29] layout(location=0) in vec2 _13; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 30] layout(location=0) out vec2 _3; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 31] layout(location=1) in vec2 _14; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 32] layout(location=1) out vec2 _8; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 33] layout(location=2) in vec2 _15; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 34] void main() { [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 35] _3 = _13; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 36] _8 = _14; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 37] vec2 va_pos = _15; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 38] gl_Position = vec4(va_pos, 0.0, 1.0); [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 39] } [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] fragment shader source: [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 1] #version 450 [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 2] #extension GL_KHR_shader_subgroup_basic : enable [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 3] #extension GL_KHR_shader_subgroup_vote : enable [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 4] #extension GL_KHR_shader_subgroup_arithmetic : enable [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 5] #extension GL_KHR_shader_subgroup_ballot : enable [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 6] #extension GL_KHR_shader_subgroup_shuffle : enable [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 7] #extension GL_KHR_shader_subgroup_clustered : enable [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 8] #extension GL_KHR_shader_subgroup_quad : enable [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 9] #extension GL_ARB_texture_gather : enable [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 10] layout(std430, push_constant) uniform PushC { [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 11] layout(offset=0) vec2 _4; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 12] layout(offset=8) vec2 _5; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 13] layout(offset=16) vec2 _9; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 22] layout(constant_id=1) const float _b = 1; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 23] layout(constant_id=2) const float _8002 = 1; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 24] layout(constant_id=3) const float _8003 = 1; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 25] layout(constant_id=4) const float _4002 = 1; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 26] layout(constant_id=5) const float _4003 = 1; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 27] layout(binding=0) uniform sampler2D _2; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 28] layout(binding=1) uniform sampler2D _7; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 29] layout(location=0) in vec2 _3; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 30] layout(location=1) in vec2 _8; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 31] layout(location=0) out vec4 out_color; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 32] [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 33] #define MAINPRESUB_raw _2 [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 34] #define MAINPRESUB_pos _3 [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 35] #define MAINPRESUB_map _3_map [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 36] #define MAINPRESUB_size vec2(textureSize(_2, 0)) [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 37] #define MAINPRESUB_pt _4 [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 38] #define MAINPRESUB_off _5 [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 39] #define MAINPRESUB_mul _6 [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 40] #define MAINPRESUB_rot mat2(1.0, 0.0, 0.0, 1.0) [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 41] #define MAINPRESUB_tex(pos) (_6 vec4(textureLod(_2, pos, 0.0))) [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 42] #define MAINPRESUB_texOff(off) (MAINPRESUB_tex(_3 + _4 vec2(off))) [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 43] #define MAINPRESUB_gather(pos, c) (_6 vec4(textureGather(_2, pos, c))) [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 44] #define MAIN_raw MAINPRESUB_raw [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 45] #define MAIN_pos MAINPRESUB_pos [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 46] #define MAIN_size MAINPRESUB_size [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 47] #define MAIN_rot MAINPRESUB_rot [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 48] #define MAIN_off MAINPRESUB_off [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 49] #define MAIN_pt MAINPRESUB_pt [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 50] #define MAIN_map MAINPRESUB_map [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 51] #define MAIN_mul MAINPRESUB_mul [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 52] #define MAIN_tex MAINPRESUB_tex [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 53] #define MAIN_texOff MAINPRESUB_texOff [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 54] #define MAIN_gather MAINPRESUB_gather [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 55] #define conv2d_last_tf_raw _7 [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 56] #define conv2d_last_tf_pos _8 [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 57] #define conv2d_last_tf_map _8_map [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 58] #define conv2d_last_tf_size vec2(textureSize(_7, 0)) [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 59] #define conv2d_last_tf_pt _9 [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 60] #define conv2d_last_tf_off _a [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 61] #define conv2d_last_tf_mul _b [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 62] #define conv2d_last_tf_rot mat2(1.0, 0.0, 0.0, 1.0) [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 63] #define conv2d_last_tf_tex(pos) (_b vec4(textureLod(_7, pos, 0.0))) [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 64] #define conv2d_last_tf_texOff(off) (conv2d_last_tf_tex(_8 + _9 vec2(off))) [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 65] #define conv2d_last_tf_gather(pos, c) (_b vec4(textureGather(_7, pos, c))) [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 66] #define frame _c [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 67] #define random _d [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 68] #define input_size _e [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 69] #define target_size _f [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 70] #define tex_offset _10 [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 71] vec4 _8001(vec4 color) { [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 72] // pl_shader_linearize
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 73] color.rgb = max(color.rgb, 0.0); [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 74] color.rgb = _8003 pow(color.rgb + vec3(_8002), vec3(2.4)); [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 75] return color; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 76] } [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 77] [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 78] #define linearize _8001 [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 79] vec4 _4001(vec4 color) { [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 80] // pl_shader_delinearize [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 81] color.rgb = max(color.rgb, 0.0); [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 82] color.rgb = pow(_4003 color.rgb, vec3(1.0/2.4)) - vec3(_4002); [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 83] return color; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 84] } [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 85] [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 86] #define delinearize _4001 [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 87] vec4 hook() { [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 88] vec2 f0 = fract(conv2d_last_tf_pos conv2d_last_tf_size); [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 89] ivec2 i0 = ivec2(f0 vec2(2.0)); [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 90] float c0 = conv2d_last_tf_tex((vec2(0.5) - f0) conv2d_last_tf_pt + conv2d_last_tf_pos)[i0.y 2 + i0.x]; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 91] float c1 = c0; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 92] float c2 = c1; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 93] float c3 = c2; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 94] return vec4(c0, c1, c2, c3) + MAIN_tex(MAIN_pos); [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 95] } [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 96] ?vec4 _1() { [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 97] vec4 color = hook(); [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 98] return color; [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 99] } [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [100] [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [101] void main() { [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [102] out_color = _1(); [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [103] } [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] Backtrace: [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] #0 0x7ff7cb63a583 (C:\Users\User\Desktop\Anime4K-GUI\ffmpeg\ffmpeg.exe+0x175a583) (0x14175a583) [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] #1 0x7ff7cb62c564 (C:\Users\User\Desktop\Anime4K-GUI\ffmpeg\ffmpeg.exe+0x174c564) (0x14174c564) [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] #2 0x7ff7cb62d494 (C:\Users\User\Desktop\Anime4K-GUI\ffmpeg\ffmpeg.exe+0x174d494) (0x14174d494) [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] #3 0x7ff7cb61055a (C:\Users\User\Desktop\Anime4K-GUI\ffmpeg\ffmpeg.exe+0x173055a) (0x14173055a) [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] #4 0x7ff7cb5f9108 (C:\Users\User\Desktop\Anime4K-GUI\ffmpeg\ffmpeg.exe+0x1719108) (0x141719108) [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] #5 0x7ff7cb5fbb7b (C:\Users\User\Desktop\Anime4K-GUI\ffmpeg\ffmpeg.exe+0x171bb7b) (0x14171bb7b) [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] #6 0x7ff7cb601468 (C:\Users\User\Desktop\Anime4K-GUI\ffmpeg\ffmpeg.exe+0x1721468) (0x141721468) [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] #7 0x7ff7cb6021d2 (C:\Users\User\Desktop\Anime4K-GUI\ffmpeg\ffmpeg.exe+0x17221d2) (0x1417221d2) [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] #8 0x7ff7ca03e83c (C:\Users\User\Desktop\Anime4K-GUI\ffmpeg\ffmpeg.exe+0x15e83c) (0x14015e83c) [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] #9 0x7ff7ca03f7ca (C:\Users\User\Desktop\Anime4K-GUI\ffmpeg\ffmpeg.exe+0x15f7ca) (0x14015f7ca) [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] #10 0x7ff7c9f4612b (C:\Users\User\Desktop\Anime4K-GUI\ffmpeg\ffmpeg.exe+0x6612b) (0x14006612b) [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] #11 0x7ff7c9f4aa5f (C:\Users\User\Desktop\Anime4K-GUI\ffmpeg\ffmpeg.exe+0x6aa5f) (0x14006aa5f) [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] #12 0x7ff7c9ef219b (C:\Users\User\Desktop\Anime4K-GUI\ffmpeg\ffmpeg.exe+0x1219b) (0x14001219b) [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] #13 0x7ff7c9f09683 (C:\Users\User\Desktop\Anime4K-GUI\ffmpeg\ffmpeg.exe+0x29683) (0x140029683) [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] #14 0x7ff7cc1634ca in Java_org_videolan_Logger_logN+0x11458a (C:\Users\User\Desktop\Anime4K-GUI\ffmpeg\ffmpeg.exe+0x22834ca) (0x1422834ca) [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] #15 0x7ffd7f6b1bb1 in configthreadlocale+0x91 (C:\Windows\System32\ucrtbase.dll+0x21bb1) (0x180021bb1) [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] #16 0x7ffd806c7343 in BaseThreadInitThunk+0x13 (C:\Windows\System32\KERNEL32.DLL+0x17343) (0x180017343) [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] #17 0x7ffd820026b0 in RtlUserThreadStart+0x20 (C:\Windows\SYSTEM32\ntdll.dll+0x526b0) (0x1800526b0) [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] Failed creating render pass for dispatch [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] Failed executing hook, disabling [11:33:44] [Debug] [libx264 @ 000001e26b093f00] using SAR=1280/1287 [11:33:44] [Debug] [libx264 @ 000001e26b093f00] using cpu capabilities: MMX2 SSE2Fast SSSE3 SSE4.2 AVX FMA3 BMI2 AVX2 [11:33:44] [Debug] [libx264 @ 000001e26b093f00] profile High, level 5.1, 4:2:0, 8-bit [11:33:44] [Debug] [libx264 @ 000001e26b093f00] 264 - core 164 - H.264/MPEG-4 AVC codec - Copyleft 2003-2023 - http://www.videolan.org/x264.html - options: cabac=1 ref=3 deblock=1:0:0 analyse=0x3:0x113 me=hex subme=7 psy=1 psy_rd=1.00:0.00 mixed_ref=1 me_range=16 chroma_me=1 trellis=1 8x8dct=1 cqm=0 deadzone=21,11 fast_pskip=1 chroma_qp_offset=-2 threads=18 lookahead_threads=3 sliced_threads=0 nr=0 decimate=1 interlaced=0 bluray_compat=0 constrained_intra=0 bframes=3 b_pyramid=2 b_adapt=1 b_bias=0 direct=1 weightb=1 open_gop=0 weightp=2 keyint=250 keyint_min=21 scenecut=40 intra_refresh=0 rc_lookahead=40 rc=crf mbtree=1 crf=30.0 qcomp=0.60 qpmin=0 qpmax=69 qpstep=4 ip_ratio=1.40 aq=1:1.00 [11:33:44] [Debug] Output #0, mp4, to 'C:\Users\User\Downloads\animevost_1-seriya-O-moёm-pererojdenii-v-sliz-(tretiy-sezon)-480p_upscaled.mp4': [11:33:44] [Debug] Metadata: [11:33:44] [Debug] major_brand : isom [11:33:44] [Debug] minor_version : 512 [11:33:44] [Debug] compatible_brands: isomiso2avc1mp41 [11:33:44] [Debug] encoder : Lavf60.20.100 [11:33:44] [Debug] Chapters: [11:33:44] [Debug] Chapter #0:0: start 0.000000, end 134.000000 [11:33:44] [Debug] Metadata: [11:33:44] [Debug] title : Prologue [11:33:44] [Debug] Chapter #0:1: start 134.000000, end 224.000000 [11:33:44] [Debug] Metadata: [11:33:44] [Debug] title : Opening [11:33:44] [Debug] Chapter #0:2: start 224.000000, end 1375.000000 [11:33:44] [Debug] Metadata: [11:33:44] [Debug] title : Episode [11:33:44] [Debug] Chapter #0:3: start 1375.000000, end 1465.000000 [11:33:44] [Debug] Metadata: [11:33:44] [Debug] title : Credits Start [11:33:44] [Debug] Chapter #0:4: start 1465.000000, end 1470.000000 [11:33:44] [Debug] Metadata: [11:33:44] [Debug] title : Credits End [11:33:44] [Debug] Chapter #0:5: start 1470.000000, end 1470.310000 [11:33:44] [Debug] Metadata: [11:33:44] [Debug] title : Preview End [11:33:44] [Debug] Stream #0:0(jpn): Video: h264 (avc1 / 0x31637661), yuv420p(progressive), 3840x2160 [SAR 1280:1287 DAR 20480:11583], q=2-31, 21 fps, 10752 tbn (default) [11:33:44] [Debug] Metadata: [11:33:44] [Debug] handler_name : VideoHandler [11:33:44] [Debug] vendor_id : [0][0][0][0] [11:33:44] [Debug] encoder : Lavc60.36.100 libx264 [11:33:44] [Debug] Side data: [11:33:44] [Debug] cpb: bitrate max/min/avg: 0/0/0 buffer size: 0 vbv_delay: N/A [11:33:44] [Debug] Stream #0:1(und): Audio: aac (LC) (mp4a / 0x6134706D), 44100 Hz, mono, fltp, 126 kb/s (default) [11:33:44] [Debug] Metadata: [11:33:44] [Debug] handler_name : SoundHandler [11:33:44] [Debug] vendor_id : [0][0][0][0] [11:33:44] [Debug] Stream #0:2(eng): Data: bin_data (gpmd / 0x646D7067) [11:33:44] [Debug] Metadata: [11:33:44] [Debug] handler_name : SubtitleHandler [11:33:45] [Debug] frame= 3354 fps= 30 q=35.0 size= 61952kB time=00:02:39.61 bitrate=3179.5kbits/s speed=1.44x
[11:48:06] [Debug] [out#0/mp4 @ 000001e260bae980] video:342379kB audio:22726kB subtitle:0kB other streams:0kB global headers:0kB muxing overhead: 0.240426% [11:48:06] [Debug] frame=30871 fps= 36 q=-1.0 Lsize= 365983kB time=00:24:29.95 bitrate=2039.6kbits/s speed= 1.7x
[11:48:06] [Debug] [libx264 @ 000001e26b093f00] frame I:579 Avg QP:23.06 size: 89452 [11:48:06] [Debug] [libx264 @ 000001e26b093f00] frame P:8950 Avg QP:24.86 size: 22001 [11:48:06] [Debug] [libx264 @ 000001e26b093f00] frame B:21342 Avg QP:29.46 size: 4775 [11:48:06] [Debug] [libx264 @ 000001e26b093f00] consecutive B-frames: 6.1% 3.8% 4.4% 85.7% [11:48:06] [Debug] [libx264 @ 000001e26b093f00] mb I I16..4: 30.9% 67.1% 2.0% [11:48:06] [Debug] [libx264 @ 000001e26b093f00] mb P I16..4: 7.4% 10.0% 0.1% P16..4: 12.3% 0.9% 0.8% 0.0% 0.0% skip:68.5% [11:48:06] [Debug] [libx264 @ 000001e26b093f00] mb B I16..4: 0.3% 0.2% 0.0% B16..8: 9.5% 0.1% 0.0% direct: 0.3% skip:89.6% L0:38.7% L1:60.7% BI: 0.5% [11:48:06] [Debug] [libx264 @ 000001e26b093f00] 8x8 transform intra:59.2% inter:97.3% [11:48:06] [Debug] [libx264 @ 000001e26b093f00] coded y,uvDC,uvAC intra: 13.5% 30.5% 2.3% inter: 0.9% 2.8% 0.0% [11:48:06] [Debug] [libx264 @ 000001e26b093f00] i16 v,h,dc,p: 34% 29% 7% 30% [11:48:06] [Debug] [libx264 @ 000001e26b093f00] i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 40% 12% 32% 2% 3% 3% 3% 3% 2% [11:48:06] [Debug] [libx264 @ 000001e26b093f00] i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 39% 19% 13% 4% 9% 7% 5% 4% 2% [11:48:06] [Debug] [libx264 @ 000001e26b093f00] i8c dc,h,v,p: 66% 14% 16% 5% [11:48:06] [Debug] [libx264 @ 000001e26b093f00] Weighted P-Frames: Y:2.8% UV:2.3% [11:48:06] [Debug] [libx264 @ 000001e26b093f00] ref P L0: 62.8% 8.4% 21.1% 7.4% 0.2% [11:48:06] [Debug] [libx264 @ 000001e26b093f00] ref B L0: 87.1% 10.6% 2.3% [11:48:06] [Debug] [libx264 @ 000001e26b093f00] ref B L1: 96.6% 3.4% [11:48:06] [Debug] [libx264 @ 000001e26b093f00] kb/s:1907.94 [11:48:06] Finished processing animevost_1-seriya-O-moёm-pererojdenii-v-sliz-(tretiy-sezon)-480p.mp4 [11:48:06] Finished upscaling!

mikigal commented 1 week ago

Hello, this problem is directly related to shaders, please try using Mode A

YulmanAgros commented 1 week ago

I tried use all mode's. And I see this error:

Failed creating render pass for dispatch [11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] Failed executing hook, disabling

YulmanAgros commented 1 week ago

Hello, this problem is directly related to shaders, please try using Mode A

You can help me?