Open ctzurcanu opened 9 years ago
this is a relocation of an issue I filed with voxel-engine. kumavis recommended I should (maybe) file it here
So: how about ability to stretch the voxels on one axis and obtain cuboids?
You could just apply a transformation via the model matrix or in a shader.
this is a relocation of an issue I filed with voxel-engine. kumavis recommended I should (maybe) file it here
So: how about ability to stretch the voxels on one axis and obtain cuboids?