A session is created, using the existing Game system
Once it is saved, the GM has an option to send an invitation - via mail or link (#148 - style)
The invitation page allows to view the session data and confirm presence with varying degree of certainty (yes / likely / maybe / unlikely / no will suffice)
[optional] Default option in the message: "if you don't answer in [given time], you'll be assumed to have answered [option chosen at sending]"
[optional] Ability to add a note explaining things
GM can afterwards mark presence as present / partial / absent
[for consideration] A null option, allowing the GM not to bother with this - but it should be for all, i.e. if you mark one, you have to mark all
Create a system to control session attendance.
The general idea:
Game
systemyes
/likely
/maybe
/unlikely
/no
will suffice)null
option, allowing the GM not to bother with this - but it should be for all, i.e. if you mark one, you have to mark all