Animation conrtrols would be nice. Animations which are meant to ping-pong loop don't look correct. This can be faked in side the codec by tricking zview in to loading all the frames twice and reversing the order of the second set, but it wastes a lot ram. Pause would be nice to, so one can inspect a particial frame.
Bare minimum idea:
Standard looping
Ping-pong looping
Pause
Reverse could be useful as well.
Animation conrtrols would be nice. Animations which are meant to ping-pong loop don't look correct. This can be faked in side the codec by tricking zview in to loading all the frames twice and reversing the order of the second set, but it wastes a lot ram. Pause would be nice to, so one can inspect a particial frame.
Bare minimum idea: Standard looping Ping-pong looping Pause Reverse could be useful as well.
Reported by: lpgb