mikxingu / HexMap_Editor

Unity Game about hexagonal map generation, edition and navigation. This repo has been discontinued and has become Read-Only. Head to the link below to get the last public version.
https://github.com/TechStrikeBrasil/HexMap-Revisited
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Merging tutorial part 8 #16

Closed mikxingu closed 4 years ago

mikxingu commented 4 years ago

Finished and tested the part 8 of the series. The HexGridChunk.cs file was missing an "else" statement and there was a "else if" statement on a wrong block of code. The rivers, waterfalls and roads are working as expected.