Unity Game about hexagonal map generation, edition and navigation. This repo has been discontinued and has become Read-Only. Head to the link below to get the last public version.
Ok, so this was a major gameplay update. I learned how to create a complementary class for making Beziér curves for units movement. I implemented it correctly, tested it, and created a code to check the unit's last traveled path. It is disabled, but the code still there in case I need it for future testing.
Ok, so this was a major gameplay update. I learned how to create a complementary class for making Beziér curves for units movement. I implemented it correctly, tested it, and created a code to check the unit's last traveled path. It is disabled, but the code still there in case I need it for future testing.