Unity Game about hexagonal map generation, edition and navigation. This repo has been discontinued and has become Read-Only. Head to the link below to get the last public version.
Finally fixed the known bugs for the third part of the tutorial series. There were different parameters order on the "TriangulateBoundaryTriangle()" Method which caused a lower triangle to be rendered incorrectly on 2step slopes. This will fix the Issue #4 .
Finally fixed the known bugs for the third part of the tutorial series. There were different parameters order on the "TriangulateBoundaryTriangle()" Method which caused a lower triangle to be rendered incorrectly on 2step slopes. This will fix the Issue #4 .