mikxingu / HexMap_Editor

Unity Game about hexagonal map generation, edition and navigation. This repo has been discontinued and has become Read-Only. Head to the link below to get the last public version.
https://github.com/TechStrikeBrasil/HexMap-Revisited
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Finished Part 5 of the tutorial #8

Closed mikxingu closed 4 years ago

mikxingu commented 4 years ago

Fixed issue #7, the HexMapEditor.cs file was calling the wrong method (EditCell instead of EditCells). Also, the EditCells method was wrong (the for loop calculation was wrong), so the brush wasn't painting a "honeycomb" on the map. I also fixed that and tested everything.