Unity Game about hexagonal map generation, edition and navigation. This repo has been discontinued and has become Read-Only. Head to the link below to get the last public version.
There is something wrong with the method that creates rivers.
When I try to create a river, it gets created perfectly, but the entire chunk turns to red, and I get an exception saying :
"Mesh.colors is out of bounds. The supplied array needs to be the same size as the Mesh.vertices array."
Something about the color.Color isn't right. I'll see if I can fix it after part 6 is finished.
There is something wrong with the method that creates rivers. When I try to create a river, it gets created perfectly, but the entire chunk turns to red, and I get an exception saying :
"Mesh.colors is out of bounds. The supplied array needs to be the same size as the Mesh.vertices array."
Something about the color.Color isn't right. I'll see if I can fix it after part 6 is finished.