milescajus / codename_moth

Fantasy-themed 2D platformer developed collaboratively at Columbia College Chicago
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Implement staff charge level animation switching #41

Closed milescajus closed 2 years ago

milescajus commented 2 years ago

Staff charge level and cost is implemented in code, but still needs to switch to the appropriate animations/particle systems corresponding to current charge level.

milescajus commented 2 years ago

Code for animation/effects switching implemented as of 649dd5e -- still keeping issue open until animations themselves are finalized

milescajus commented 2 years ago

It's working well enough to close this issue. Still to do: add delay to charge level changing; add more charge levels!