milesizzo / stb

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Implement grid-based collision detection #2

Closed milesizzo closed 7 years ago

milesizzo commented 7 years ago

Only check collision between objects in each grid cell.

milesizzo commented 7 years ago

Use a quad tree: https://gamedevelopment.tutsplus.com/tutorials/quick-tip-use-quadtrees-to-detect-likely-collisions-in-2d-space--gamedev-374

milesizzo commented 7 years ago

Now using Farseer physics engine.