Open milkey-mouse opened 5 years ago
As a "pixel-based" game (yes, I know that all games rasterised onto a conventional display are "pixel-based," but you know what I mean) we need not to have (fractional) scaling thanks to DPI compatibility stuff.
IIRC this works kind of weird on windows.
As a "pixel-based" game (yes, I know that all games rasterised onto a conventional display are "pixel-based," but you know what I mean) we need not to have (fractional) scaling thanks to DPI compatibility stuff.
IIRC this works kind of weird on windows.