Closed applebait closed 3 years ago
Scaling isn't supported on MacOS/Cocoa.
You can obtain a simiar effect by resizing the window using a corner drag handle.
Yes, I know but then the fonts get a bad render. I noticed that in Mojave we can multiply but not in Big Sur, so it's not a macOS, per se, limitation but thanks for the insight.
It's grayed out in Catlina, looking at the code it doesn't seem to be an option for the OpenGL render which the mac port uses.
Your options would be to either build the SDL version, use the older Carbon version of MilkyTracker or modify the OpenGL render code.
I'm on Big Sur and I can't find a way to enable the Scale buttons under Config/Layout/Resolutions. TiA