Closed improbable-andreaskrugersen closed 1 year ago
Thanks @improbable-andreaskrugersen Ill get back to you when I take a look. I
m going to make a PR for this Issue.
As mentioned previously, this should be fixed now with the addition of https://github.com/millicast/millicast-player-unreal-engine-plugin/commit/2b5d40049c8dece1f89a1f9c6c527a86aa388771 to the dev branch
Improved upon in 4c75f6d7c2e7eb519f9ae63a621d1fbf39fd87b0 on the dev branch
In a large scale test today I noticed that the WebRTC socket got closed on my own client as I wasn't receiving any data anymore and in my log I saw the
Millicast WebSocket Closed
message generated inUMillicastSubscriberComponent::OnClosed
.There are two issues here:
Reason
string passed to that function which isn't logged. It should be