millicast / millicast-publisher-unreal-engine-plugin

Unreal engine to stream game content to millicast platform.
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RP - Dynamic bandwidth not going under 4mbps #27

Closed Neosettler closed 10 months ago

Neosettler commented 1 year ago

Set Maximum bitrate in Unreal blueprint doesn't go below 4mbps for some reason.

Neosettler commented 1 year ago

Quality settings logic: image image

rweber89 commented 1 year ago

@Neosettler just checking here from the screenshot it seems like you are printing the value of the local Bitrate variable, which would not change when calling any of the MillicastPublisher functions. Could you please elaborate a bit on the details?