Closed akatasonov closed 5 years ago
cc @i1skn
Do I understand this correctly that you are trying to compile Grin binary (not a static lib) for iOS?
@i1skn that's correct. I know it probably won't work because stock iOS doesn't allow process spawning. Looking into ways to have the grin node running on the phone.
@akatasonov you still need to implement a native launcher app with some ui, so you need to use grin as a library and re-implement grin command line tool. closing for now.
Describe the bug
cargo build --release --target=aarch64-apple-ios
forgrin-1.0.0
fails on the last step (compiling grin(bin)) with lots of symbols not found for architecture arm64.Relevant Information
Desktop (please complete the following information):