We should add the option to create custom creatures.
The first row the creature list could become an input populated with base data
Name: "Custom Creature"
Level: the average of the min and max filter
family, alignement and type could be based on the current filter value if there is one or default to "-" if there is none
Adding custom creature would require a rewrite of the logic to find if a creature is already in the encounter based on the id instead of the name to avoid issues.
We should add the option to create custom creatures. The first row the creature list could become an input populated with base data
Adding custom creature would require a rewrite of the logic to find if a creature is already in the encounter based on the id instead of the name to avoid issues.