if I start a Tween with rounded=true and the alpha property, it causes the
Sprite to pop without a fade. I guess 'rounded' could be applied only on
properties that don't have 0 to 1 range. It doesn't make sense to round
these type of properties. And we don't have to create one Tween for 'x',
'y' properties and other to 'alpha', 'colorTransform', etc
thanks
Original issue reported on code.google.com by tille...@gmail.com on 21 Jan 2009 at 1:05
Original issue reported on code.google.com by
tille...@gmail.com
on 21 Jan 2009 at 1:05