mindcandy / Teamcity-unity3d-build-runner-plugin

A Teamcity plugin for building Unity3d projects. NOTE: this has an MIT license so feel free to copy / adapt as you need to.
107 stars 59 forks source link

The Build Log does not contain Asset Size information #27

Open alinbal opened 8 years ago

alinbal commented 8 years ago

Hello,

I am using your plugin to run automated Unity Builds and it works great. Good job there ! The only thing that I am missing is the fact that in the build log I don't see the information below :

Textures 113.2 mb 19.9% Meshes 66.8 mb 11.7% Animations 5.8 mb 1.0% Sounds 27.3 mb 4.8% Shaders 5.3 mb 0.9% Other Assets 7.4 mb 1.3% Levels 329.1 mb 57.8% Scripts 4.2 mb 0.7% Included DLLs 6.4 mb 1.1% File headers 3.7 mb 0.6% Complete size 569.0 mb 100.0%

And all the assets sorted by uncompressed size

Do you have any clue why that is not present in my logs ? Do I have to set up the runner in a specific way ?

http://i.imgur.com/WYCBBHR.png

That's how my runner is configured :)

Good job with the plugin , really appreciate the work you have done.

PS : I did check the Log file after the build has finished and that information is there.