mindustry-antigrief / mindustry-client

A custom client for mindustry supporting v5, v6 and v7! Also known as Foo's client.
https://discord.gg/yp9ZW7j
GNU General Public License v3.0
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Game crashes on random, idk [Bug] #148

Closed eclipse1408 closed 1 year ago

eclipse1408 commented 1 year ago

What happened?

what happens: mindustry crashes on random. first, at some random moment(both campaign and multiplayer), the game freezes, but the music remains for around a couple of minutes. on pressing alt-tab, the game goes unresponsive, (as in a window pops up). Sometimes the window says, "OpenJDK Platform has stopped working", and sometimes it says Mindustry.exe instead. Platform: The type of device you were playing on - Windows Build: The build number under the title in the main menu- Build 142

saves.zip

last log: [I] [GL] Version: OpenGL 4.3.0 / Intel / Intel(R) HD Graphics 4400 [I] [GL] Max texture size: 16384 [I] [GL] Using OpenGL 2 context. [I] [JAVA] Version: 16.0.1 [I] [RAM] Available: 1.4 GB [I] [CLIENT] Version: 311ece2, Feb. 23, 2023 Unstable [W] Shader shaders/mesh.vert | shaders/planet.frag: Vertex shader WARNING: 0:7: '' : #version directive missing

Fragment shader: WARNING: 0:10: '' : #version directive missing

[W] Shader shaders/default.vert | shaders/blockbuild.frag: Vertex shader WARNING: 0:7: '' : #version directive missing

Fragment shader: WARNING: 0:12: '' : #version directive missing

[W] Shader shaders/screenspace.vert | shaders/shield.frag: Vertex shader WARNING: 0:7: '' : #version directive missing

Fragment shader: WARNING: 0:15: '' : #version directive missing

[W] Shader shaders/default.vert | shaders/fog.frag: Vertex shader WARNING: 0:7: '' : #version directive missing

Fragment shader: WARNING: 0:13: '' : #version directive missing

[W] Shader shaders/screenspace.vert | shaders/buildbeam.frag: Vertex shader WARNING: 0:7: '' : #version directive missing

Fragment shader: WARNING: 0:12: '' : #version directive missing

[W] Shader shaders/default.vert | shaders/unitbuild.frag: Vertex shader WARNING: 0:7: '' : #version directive missing

Fragment shader: WARNING: 0:10: '' : #version directive missing

[W] Shader shaders/default.vert | shaders/unitarmor.frag: Vertex shader WARNING: 0:7: '' : #version directive missing

Fragment shader: WARNING: 0:10: '' : #version directive missing

[W] Shader shaders/default.vert | shaders/darkness.frag: Vertex shader WARNING: 0:7: '' : #version directive missing

Fragment shader: WARNING: 0:12: '' : #version directive missing

[W] Shader shaders/screenspace.vert | shaders/light.frag: Vertex shader WARNING: 0:7: '' : #version directive missing

Fragment shader: WARNING: 0:11: '' : #version directive missing

[W] Shader shaders/screenspace.vert | shaders/water.frag: Vertex shader WARNING: 0:7: '' : #version directive missing

Fragment shader: WARNING: 0:12: '' : #version directive missing

[W] Shader shaders/screenspace.vert | shaders/arkycite.frag: Vertex shader WARNING: 0:7: '' : #version directive missing

Fragment shader: WARNING: 0:19: '' : #version directive missing

[W] Shader shaders/screenspace.vert | shaders/mud.frag: Vertex shader WARNING: 0:7: '' : #version directive missing

Fragment shader: WARNING: 0:14: '' : #version directive missing

[W] Shader shaders/screenspace.vert | shaders/tar.frag: Vertex shader WARNING: 0:7: '' : #version directive missing

Fragment shader: WARNING: 0:14: '' : #version directive missing

[W] Shader shaders/screenspace.vert | shaders/slag.frag: Vertex shader WARNING: 0:7: '' : #version directive missing

Fragment shader: WARNING: 0:17: '' : #version directive missing

[W] Shader shaders/screenspace.vert | shaders/cryofluid.frag: Vertex shader WARNING: 0:7: '' : #version directive missing

Fragment shader: WARNING: 0:17: '' : #version directive missing

[W] Shader shaders/screenspace.vert | shaders/space.frag: Vertex shader WARNING: 0:7: '' : #version directive missing

Fragment shader: WARNING: 0:14: '' : #version directive missing

[W] Shader shaders/screenspace.vert | shaders/caustics.frag: Vertex shader WARNING: 0:7: '' : #version directive missing

Fragment shader: WARNING: 0:14: '' : #version directive missing

[W] Shader shaders/planet.vert | shaders/planet.frag: Vertex shader WARNING: 0:7: '' : #version directive missing

Fragment shader: WARNING: 0:10: '' : #version directive missing

[W] Shader shaders/clouds.vert | shaders/planet.frag: Vertex shader WARNING: 0:7: '' : #version directive missing

Fragment shader: WARNING: 0:10: '' : #version directive missing

[W] Shader shaders/planetgrid.vert | shaders/planetgrid.frag: Vertex shader WARNING: 0:7: '' : #version directive missing

Fragment shader: WARNING: 0:11: '' : #version directive missing

[W] Shader shaders/atmosphere.vert | shaders/atmosphere.frag: Vertex shader WARNING: 0:7: '' : #version directive missing

Fragment shader: WARNING: 0:11: '' : #version directive missing

[W] Shader shaders/unlit.vert | shaders/planet.frag: Vertex shader WARNING: 0:7: '' : #version directive missing

Fragment shader: WARNING: 0:10: '' : #version directive missing

[W] Shader shaders/screenspace.vert | shaders/screenspace.frag: Vertex shader WARNING: 0:7: '' : #version directive missing

Fragment shader: WARNING: 0:10: '' : #version directive missing

[I] [Mindustry] Version: 142 [I] Loaded mod 'schematics-pack' in 7.7781ms [I] Loaded mod 'NeonNights 2' in 18.9524ms [I] [schematics-pack/main.js]: SCHEMATICS-PACK Settings contains settingsKey: 'scheme-pack-v' [I] [schematics-pack/main.js]: SCHEMATICS-PACK previous version:1, current version:1 [I] [schematics-pack/main.js]: SCHEMATICS-PACK loaded 0 deleted schematics [I] Time to initialize modded scripts: 1498.6268 [W] No icon found for glyph:  (59443) [W] The icon stuff took 192.3064 [I] Total time to load: 26570ms [W] Shader bloomshaders/screenspace.vert | bloomshaders/bloom.frag: Vertex shader WARNING: 0:7: '' : #version directive missing

Fragment shader: WARNING: 0:10: '' : #version directive missing

[W] Shader bloomshaders/screenspace.vert | bloomshaders/threshold.frag: Vertex shader WARNING: 0:7: '' : #version directive missing

Fragment shader: WARNING: 0:10: '' : #version directive missing

[W] Shader bloomshaders/blurspace.vert | bloomshaders/gaussian.frag: Vertex shader WARNING: 0:8: '' : #version directive missing

Fragment shader: WARNING: 0:11: '' : #version directive missing

[W] Shader shaders/cubemap.vert | shaders/cubemap.frag: Vertex shader WARNING: 0:7: '' : #version directive missing

Fragment shader: WARNING: 0:11: '' : #version directive missing

[W] Shader bloomshaders/screenspace.vert | bloomshaders/alpha_bloom.frag: Vertex shader WARNING: 0:7: '' : #version directive missing

Fragment shader: WARNING: 0:10: '' : #version directive missing

[W] Shader bloomshaders/screenspace.vert | bloomshaders/alpha_threshold.frag: Vertex shader WARNING: 0:7: '' : #version directive missing

Fragment shader: WARNING: 0:11: '' : #version directive missing

[W] Shader bloomshaders/blurspace.vert | bloomshaders/alpha_gaussian.frag: Vertex shader WARNING: 0:8: '' : #version directive missing

Fragment shader: WARNING: 0:11: '' : #version directive missing

[I] Fetching community servers at https://raw.githubusercontent.com/Anuken/Mindustry/master/servers_v7.json [I] Initialized Discord rich presence. [I] Fetched 42 community servers.

pls fix this has been so painful :(

Relevant log output

No response

buthed010203 commented 1 year ago

Are you streaming on discord by chance?

buthed010203 commented 1 year ago

If anything this would actually be a vanilla bug