Open ChloeDawn opened 3 years ago
This was a feature I implemented, and I obviously didn't realise the mapping differences at the time. You should be able to adjust the templates if you want by going to Settings -> Editor -> File and Code Templates and then Skeletons under the Minecraft dropdown.
The reason it doesn't use the current mappings is that the template is predefined. I should probably work on it remapping the templates as it places them into a project or something similar.
Yeah, seems to me that the template should be in intermediary mappings and then resolved when created.
Yeah, that's something we'll be able to do somewhat soon, once my overall mappings handling rewrite is done. Until then, editing the template is the best route.
Related to #771
2020.2-1.5.2
In a Fabric environment that uses official mappings, the helper attempts to use Yarn mappings.
It should be using the mappings configured for the current workspace.