minecraft-linux / mcpelauncher-manifest

The main repository for the Linux and Mac OS Bedrock edition Minecraft launcher.
https://mcpelauncher.readthedocs.io/en/latest/
GNU General Public License v3.0
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MangoHud Support for AppImage/Deb/Rpm #989

Open Twig6943 opened 1 month ago

Twig6943 commented 1 month ago

Is your feature request related to a problem? Please describe. MangoHud support This might not be possible on the flatpak version as they're containerized. (Might work with this but I'm not sure https://flathub.org/apps/org.freedesktop.Platform.VulkanLayer.MangoHud )

Describe the solution you'd like I want the command that the launcher executes when the user presses "Play" to change depending on the said variable.

Example command if the mangohud option is enabled: mangohud --dlsym /usr/bin/mcpelauncher-client -dg /home/twig/.local/share/mcpelauncher/versions/SELECTEDVERSION

Describe alternatives you've considered A clear and concise description of any alternative solutions or features you've considered.

Additional context MangoHud: A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. mhconcept

ChristopherHX commented 1 month ago

I would consider to add allowing you to put into commandline

mangohud %command%

image

currently only cli args appended to mcpelauncher-client are working in nightly

mangohud has flaws, e.g. no macOS support, not bundled

AppImage does actually work if doing it manually

Twig6943 commented 1 month ago

Using Minecraft_Bedrock_Launcher-x86_64-v0.14.2.340.AppImage (nightly) does launch the game but when I enter mangohud %command% it stops launching

Twig6943 commented 1 month ago

image

Twig6943 commented 1 month ago

image like I said works fine without mangohud %command% (on nightly)

ChristopherHX commented 1 month ago

I said: "I consider to implement it", doesn't mean it has been implemented

Twig6943 commented 1 month ago

I misread it sorry. So when's this new ui going to hit the stable branch?

ChristopherHX commented 1 month ago

So when's this new ui going to hit the stable branch?

Not yet decided. There are still some changes planned from my side.