Closed SnarkBoojum closed 2 years ago
There has been no release since 0.4.14 a bit more than a year ago, while I see there were numerous changes.
Yes, thats right...
There is no formal release cycle for this mod, do you have suggestions on when to release and what uses does it have?
The master
branch of this mod is usually "production-ready" :wink:
@mckaygerhard please elaborate the :-1: i'm curious ;)
The use of tagged releases is when a user comes and tells there's a problem, you know if said user runs the last release or some old horse.
That can be as simple as "git tag 20220205" (then later on "git push --tags")
@mckaygerhard please elaborate the -1 i'm curious ;)
the problems comes when a user has an already working "release" and due you guys just pust to master.. and by example it work for you but not for users THAT PLAYS BETTER THATN yours.. then an update may break all the hole fame..
ITS SIMPLE the reason.. of course @BuckarooBanzay this means that on each release we must wait for at least 4 users that already has the mod strong and widelly used in their servers.. let me guess the response. "this is a open source (not software libre) prohect and we do not have so much time and complicated process" ..
i also underestood that.. but .. payers need more secure (as in certain target way.. not as security) objetive..
i forgoten.. i have backported 3d armor for minetest4 cos minetest5 are not widelly played.. sorry guys.. but you must think as player.. not as developer..
the problems comes when a user has an already working "release" and due you guys just pust to master.. and by example it work for you but not for users THAT PLAYS BETTER THATN yours.. then an update may break all the hole fame..
Ok, sure, i guess
ITS SIMPLE the reason.. of course @BuckarooBanzay this means that on each release we must wait for at least 4 users that already has the mod strong and widelly used in their servers.. let me guess the response. "this is a open source (not software libre) prohect and we do not have so much time and complicated process" ..
Basically this, but as i said: the cdb and at least 2 other public servers track the master
branch, tagging the releases doesn't change the test-coverage...
The use of tagged releases is when a user comes and tells there's a problem, you know if said user runs the last release or some old horse.
Git has a commit hash (if you checked it out from there) and the cdb has a release-name (usually YYYY-MM-DD) telling which version you are on shouldn't be a problem IMO
ITS SIMPLE the reason.. of course @BuckarooBanzay this means that on each release we must wait for at least 4 users that already has the mod strong and widelly used in their servers.. let me guess the response. "this is a open source (not software libre) prohect and we do not have so much time and complicated process" ..
Basically this, but as i said: the cdb and at least 2 other public servers track the
master
branch, tagging the releases doesn't change the test-coverage...
test coverage its not the case.. its the most easy way to rollback for admins.. i find a bug in farming of tenplus1 .. to solve i must navigate in a sea of commits until i find the commit.. with tags was more easy, just use the file and that's all puff
The use of tagged releases is when a user comes and tells there's a problem, you know if said user runs the last release or some old horse.
Git has a commit hash (if you checked it out from there) and the cdb has a release-name (usually YYYY-MM-DD) telling which version you are on shouldn't be a problem IMO
usage of commit has is too granular.. as i explain in previous paragraph
Sometimes you need several commits to put something a big ambitious in place... tags are here to make clear when you think something is ready... and when you actually got it right afterwards :-P
There has been no release since 0.4.14 a bit more than a year ago, while I see there were numerous changes.