Posting because I have thousands of messages in my debug.txt about these, and I now see them after I allowed warning-level messages in chat. It won't be an issue until they require it to be set in the future.
WARNING[Main]: This warning can be a false-positive if unused pixels in the texture are transparent. However if it is meant to be transparent, you MUST update the nodedef and set use_texture_alpha = "clip"! This compatibility code will be removed in a few releases.
The affected textures are:
"invisible.png" of maptools:fullclip_face
"invisible.png" of maptools:playerclip_bottom
"invisible.png" of maptools:playerclip_top
"invisible.png" of maptools:pusher_10
"invisible.png" of maptools:pusher_1
"invisible.png" of maptools:pusher_2
"invisible.png" of maptools:pusher_3
"invisible.png" of maptools:pusher_4
"invisible.png" of maptools:pusher_5
"invisible.png" of maptools:pusher_6
"invisible.png" of maptools:pusher_7
"invisible.png" of maptools:pusher_8
"invisible.png" of maptools:pusher_9
Posting because I have thousands of messages in my debug.txt about these, and I now see them after I allowed warning-level messages in chat. It won't be an issue until they require it to be set in the future.
The affected textures are:
Thank you for your time.