If it's possible to check for player(s)' yaw value when spawning and despawning mobs, they could be made to always spawn behind players and never in their visible range. By doing this it would increase immersion of the world, the feeling that life goes on with or without the player (even though it's not, technically).
If it's possible to check for player(s)' yaw value when spawning and despawning mobs, they could be made to always spawn behind players and never in their visible range. By doing this it would increase immersion of the world, the feeling that life goes on with or without the player (even though it's not, technically).