Resolves a number of cases where switching stacks of different types of blocks with different counts would cause a corruption in the Player inventory stack count or allow normally unaccepted items into the Saw causing 'unknown' items to be generated in its output.
Resolves a number of cases where switching stacks of different types of blocks with different counts would cause a corruption in the Player inventory stack count or allow normally unaccepted items into the Saw causing 'unknown' items to be generated in its output.