Tools now have different fleshy damages. The sword cause now more damage to a monster than the axe, which cause more damage than the pick, which cause more damage than the shovel (like it is in default).
Mithril tools become level = 3 (as Mithril should be the strongest material?!).
Swords can now dig all snappy nodes (of their level) (also like default). As far as I know, it is unusual for a sword to dig choppy nodes and there are no fleshy nodes in the minetest game (so far).
Adjust tools:
Maintainer edit: This closes https://github.com/minetest-mods/moreores/issues/42.