This fix allows you to crawl the night mode in mineclone 2.
Please update the content of "init.lua" to this content.
-- internationalization boilerplate
local MP = minetest.get_modpath(minetest.get_current_modname())
local S, NS = dofile(MP.."/intllib.lua")
minetest.register_alias("castle:orb_day", "orbs_of_time:orb_day")
minetest.register_alias("castle:orb_night", "orbs_of_time:orb_night")
minetest.register_tool("orbs_of_time:orb_day", {
description = S("Orb of Midday"),
_doc_items_longdesc = S("This magical orb grants you the power to bring the Sun to the zenith of the sky."),
_doc_items_usagehelp = S("When weilded, use this item and the Sun will jump to its highest point. The day will then progress normally from there. This orb can be used eight times - once for each diamond that was used to craft it."),
tiles = {"orbs_orb_day.png"},
inventory_image = "orbs_orb_day.png",
wield_image = "orbs_orb_day_weild.png",
stack_max=1,
groups = { tool=1 },
on_use = function(itemstack, user)
minetest.sound_play("orbs_ding", {pos=user:getpos(), loop=false})
minetest.set_timeofday(0.5)
minetest.sound_play("orbs_birds", {pos=user:getpos(), loop=false})
if not minetest.settings:get_bool("creative_mode") then
itemstack:add_wear(65535/8)
end
return itemstack
end,
})
minetest.register_tool("orbs_of_time:orb_night",{
description = S("Orb of Midnight"),
_doc_items_longdesc = S("This magical orb grants you the power to banish the Sun to the bottom of the world."),
_doc_items_usagehelp = S("When weilded, use this item and the Moon will jump to its highest point. The night will then progress normally from there. This orb can be used eight times - once for each diamond that was used to craft it."),
tiles = {"orbs_orb_night.png"},
inventory_image = "orbs_orb_night.png",
wield_image = "orbs_orb_night_weild.png",
stack_max=1,
groups = { tool=1 },
on_use = function(itemstack, user)
minetest.sound_play("orbs_ding", {pos=user:getpos(), loop=false})
minetest.set_timeofday(0)
minetest.sound_play("orbs_owl", {pos=user:getpos(), loop=false})
if not minetest.settings:get_bool("creative_mode") then
itemstack:add_wear(65535/8)
end
return itemstack
end,
})
minetest.register_tool("orbs_of_time:orb_dawn", {
description = S("Orb of Dawn"),
_doc_items_longdesc = S("This magical orb grants you the power to bring the Sun to eastern horizon."),
_doc_items_usagehelp = S("When weilded, use this item and day will break. The day will then progress normally from there. This orb can be used eight times - once for each diamond that was used to craft it."),
tiles = {"orbs_orb_day.png"},
inventory_image = "orbs_orb_day.png^[lowpart:50:orbs_orb_night.png",
wield_image = "orbs_orb_day_weild.png^[lowpart:75:orbs_orb_night_weild.png",
stack_max=1,
on_use = function(itemstack, user)
minetest.sound_play("orbs_ding", {pos=user:getpos(), loop=false})
minetest.set_timeofday(0.2)
minetest.sound_play("orbs_birds", {pos=user:getpos(), loop=false})
if not minetest.settings:get_bool("creative_mode") then
itemstack:add_wear(65535/8)
end
return itemstack
end,
})
minetest.register_tool("orbs_of_time:orb_dusk",{
description = S("Orb of Dusk"),
_doc_items_longdesc = S("This magical orb grants you the power to send the Sun to western horizon."),
_doc_items_usagehelp = S("When weilded, use this item and night will fall. The night will then progress normally from there. This orb can be used eight times - once for each diamond that was used to craft it."),
tiles = {"orbs_orb_night.png"},
inventory_image = "orbs_orb_night.png^[lowpart:50:orbs_orb_day.png",
wield_image = "orbs_orb_night_weild.png^[lowpart:75:orbs_orb_day_weild.png",
stack_max=1,
on_use = function(itemstack, user)
minetest.sound_play("orbs_ding", {pos=user:getpos(), loop=false})
minetest.set_timeofday(0.8)
minetest.sound_play("orbs_owl", {pos=user:getpos(), loop=false})
if not minetest.settings:get_bool("creative_mode") then
itemstack:add_wear(65535/8)
end
return itemstack
end,
})
-----------
--Crafting
-----------
if minetest.get_modpath("mcl_core") then
minetest.register_craft({
output = "orbs_of_time:orb_day",
recipe = {
{"mcl_core:diamond", "mcl_core:diamond","mcl_core:diamond"},
{"mcl_core:diamond", "mesecons:redstone","mcl_core:diamond"},
{"mcl_core:diamond", "mcl_core:diamond","mcl_core:diamond"}
},
})
minetest.register_craft({
output = "orbs_of_time:orb_night",
recipe = {
{"mcl_core:diamond", "mcl_core:diamond","mcl_core:diamond"},
{"mcl_core:diamond", "mcl_dye:black","mcl_core:diamond"},
{"mcl_core:diamond", "mcl_core:diamond","mcl_core:diamond"}
},
})
else
minetest.register_craft({
output = "orbs_of_time:orb_day",
recipe = {
{"default:diamond", "default:diamond","default:diamond"},
{"default:diamond", "default:mese_crystal_fragment","default:diamond"},
{"default:diamond", "default:diamond","default:diamond"}
},
})
minetest.register_craft({
output = "orbs_of_time:orb_night",
recipe = {
{"default:diamond", "default:diamond","default:diamond"},
{"default:diamond", "default:obsidian_shard","default:diamond"},
{"default:diamond", "default:diamond","default:diamond"}
},
})
end
minetest.register_craft({
output = "orbs_of_time:orb_dawn 2",
recipe = {
{"orbs_of_time:orb_day"},
{"orbs_of_time:orb_night"},
},
})
minetest.register_craft({
output = "orbs_of_time:orb_dusk 2",
recipe = {
{"orbs_of_time:orb_night"},
{"orbs_of_time:orb_day"},
},
})
-----------
--Loot mod support
-----------
if minetest.get_modpath("loot") then
loot.register_loot({
weights = { generic = 10, valuable= 10 },
payload = {
stack = ItemStack("orbs_of_time:orb_day"),
min_size = 1,
max_size = 1,
},
})
loot.register_loot({
weights = { generic = 10, valuable= 10 },
payload = {
stack = ItemStack("orbs_of_time:orb_night"),
min_size = 1,
max_size = 1,
},
})
loot.register_loot({
weights = { generic = 10, valuable= 10 },
payload = {
stack = ItemStack("orbs_of_time:orb_dawn"),
min_size = 1,
max_size = 1,
},
})
loot.register_loot({
weights = { generic = 10, valuable= 10 },
payload = {
stack = ItemStack("orbs_of_time:orb_dusk"),
min_size = 1,
max_size = 1,
},
})
end
This fix allows you to crawl the night mode in mineclone 2. Please update the content of "init.lua" to this content.