Open bell07 opened 1 year ago
Sure, i will look into it.
Figured out the problem: It's texture filtering settings messing with the default material.
Looks like its the problem with how the "mesh" nodes are rendered. The only exceptions are animated meshes https://github.com/minetest/minetest/issues/6556 https://github.com/minetest/minetest/pull/6562
I know it was working better in the past ... Now the hand looks like @ZyuzlyaevPavel , can you please look into? I tested with Minetest 5.6.1 and skinsdb textures from contentdb branch Contentdb branch is master plus some default skins.