Closed HybridDog closed 7 years ago
Yep... This amount became huge... That's because ebery single marking on asphalt has all shapes of the circular_saw registered, too... IU'm not happy with this because it makes the game load forever... We need to discuss this...
indeed, l just rebased my streets mod to the new version and now there're 1516 items, not longer 1369. l don't use stairsplus.
We really need to remove some stuff, but I have to wait for the others... They need to decide as well...
I made a forum thread a while back mentioning this and (once again) calling for texture override support. It died out yet again, and yet we pretty much need this in order to bring this number down.
On Aug 1, 2016 7:52 AM, notifications@github.com wrote:
indeed, l just rebased my streets mod to the new version and now there're 1516 items
— You are receiving this because you are subscribed to this thread. Reply to this email directly, view it on GitHub https://github.com/webdesigner97/streets/issues/85#issuecomment-236571919, or mute the thread https://github.com/notifications/unsubscribe-auth/AAZYU9kLKqGh-jAA4SqgtNqOd5Zsxytxks5qbewRgaJpZM4JZi_9 .
I think that once there will be meta-based node-def. It is only a question of time. Until then, we have to live with the huge amount of nodes. I am testing this mod on my server, and surprisingly it isn't as slow as you would expect. So I think the many nodes are acceptable as long as there is no meta-set node-def. As soon as this feature arrives, we can start to develop Streets 3.0
Maybe in some cases connected nodebox drawtype can be used.
The only place where they could be used, are the bigpoles. But we all agreed that not using connected nodeboxes there is better. Everywhere else, we use them already, if it makes sense.
I'll remove this from the Streets 2.0 Milestone, as it is unlikely, that the needed meta-based node-def feature will come soon. I think that this problem here should be solved in Streets 3.0 (as soon as Minetest has meta-based node-def)
(Partially) fixed by dd62ee45a3cd5e301c497b5a3f93cf6b4d644950
:arrow_right: #101
l noticed that streets (the new version) adds an enormous amount of items: