1 commit: the default.node_sound_metal_defaults() should not be overriden globally
2 commit: Be able to disable the hacky throw-in function (overrides __builtin:item)
I was not able to hit the trash can with the function, and do not like the idea all items are checked for trash. There is a to-do to port the function to node-timers and minetest.get_objects_inside_radius() but it is not my task.
I did 2x changes to add the mod to the whynot game as requested in https://github.com/bell07/minetest-game-whynot/issues/10
1 commit: the default.node_sound_metal_defaults() should not be overriden globally 2 commit: Be able to disable the hacky throw-in function (overrides __builtin:item)
I was not able to hit the trash can with the function, and do not like the idea all items are checked for trash. There is a to-do to port the function to node-timers and minetest.get_objects_inside_radius() but it is not my task.