Closed fluxionary closed 6 months ago
I found that once a bag item is set to a bag slot i.e. Bag 1, clicking that bag item to grab it and click i.e. "Bag 1" button then placing within its own inventory the bag disappears completely. Not sure if that is an old bug or related to this.
Marked as "Invalid" because this is a Minetest bug, or rather "undefined behaviour" of callback execution order. Waiting for the PR linked above to be merged.
@eshattow That's a different issue. Fixed in 177debd.
@fluxionary This seems to be fixed on my end. Could you please try to reproduce this?
@fluxionary This seems to be fixed on my end. Could you please try to reproduce this?
i still have the issue. i'm testing w/ the most recent unified_inventory (https://github.com/minetest-mods/unified_inventory/commit/d6d4bea819fe44ef447491834ef25a834a575bc2) and the most recent minetest (https://github.com/minetest/minetest/commit/531122ee8681d9de7b38879563da4cdcc71bfe44). i get the following warning in my console:
2023-06-20 11:04:32: WARNING[Main]: GUIInventoryList::draw(): The inventory list "bag3contents" @ "current_player" doesn't exist
the engine issue got fixed. testing with the most recent build, i can't replicate the issue.
you can look inside the new bag, but you can't put anything inside it.