convert.im6: geometry does not contain image `_n/blocks/planks_oak.png' @ warning/transform.c/CropImage/574.
convert.im6: geometry does not contain image `_n/blocks/planks_spruce.png' @ warning/transform.c/CropImage/574.
convert.im6: geometry does not contain image `_n/blocks/planks_birch.png' @ warning/transform.c/CropImage/574.
convert.im6: geometry does not contain image `_n/entity/chest/normal.png' @ warning/transform.c/CropImage/574.
convert.im6: geometry does not contain image `_n/entity/chest/normal.png' @ warning/transform.c/CropImage/574.
convert.im6: geometry does not contain image `sun.png' @ warning/attribute.c/GetImageBoundingBox/243.
composite.im6: unable to open image `_n/m.png': No such file or directory @ error/blob.c/OpenBlob/2641.
composite.im6: unable to open file `_n/m.png' @ error/png.c/ReadPNGImage/3667.
composite.im6: missing an image filename `_n/o.png' @ error/composite.c/CompositeImageCommand/1621.
convert.im6: unable to open image `_n/o.png': No such file or directory @ error/blob.c/OpenBlob/2641.
convert.im6: unable to open file `_n/o.png' @ error/png.c/ReadPNGImage/3667.
convert.im6: no images defined `default_mineral_mese.png' @ error/convert.c/ConvertImageCommand/3044.
1.) Regarding the fences the commands are like this:
works fine. What if we extract a function to create the fences to avoid the code duplication and then check the sizes first.
If this is also a case of a bad theme, it would be awesome if you could add a link to what these reference you use to the README. I've been looking at e.g.
http://minecraft.gamepedia.com/Resource_pack
Could be an ImageMagick version problem. The IM commands change per version, and often in an incompatible way. Maybe just change the code in the way that works for you and PR that?
I get a bunch of errors from imagemagic
1.) Regarding the fences the commands are like this:
the source is 64x64. Why do we try to crop 256x64 with a 0x96 offset if the source is 64x64. A command like
works fine. What if we extract a function to create the fences to avoid the code duplication and then check the sizes first.
If this is also a case of a bad theme, it would be awesome if you could add a link to what these reference you use to the README. I've been looking at e.g. http://minecraft.gamepedia.com/Resource_pack