minetest / irrlicht

Minetest's fork of Irrlicht
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Use a buffer for quads indices #185

Closed numberZero closed 1 year ago

numberZero commented 1 year ago

Follow-up to #167

Mandatory for core profile, nice to have otherwise. Note: it may be better to limit quad count to something smaller, e.g. to fit it in GL_MAX_ELEMENTS_VERTICES and GL_MAX_ELEMENTS_INDICES Note: it might also be better to use glDrawRangeElements. Or maybe instead. UPD: Done

numberZero commented 1 year ago

Closed/reopened to force GitHub to recompute the diff after master branch update, as per https://github.com/orgs/community/discussions/51948#discussioncomment-5536787.