Closed ThomasMonroe314 closed 6 years ago
In register_craft
there's a replacements
field (lua_api.txt:4316).
hmm ok thats interesting
A 'leftovers' box seems a messy idea, but how about generalising this to the ability to have multiple outputs from a recipe? However this is probably an engine request.
@paramat leftovers wasn't a good word for me to use, but you hit the nail on the head.
Ok i see, there would be 2 output boxes.
@paramat What if the player by default has only 1 output slot by default, and can only craft recipes with 1 output, but a certain crafting bench or machine can extend this to more than 1 output slot? That sounds like a more original idea than a workbench that increases the size of the recipe grid.
@C1ffisme thats a very good idea, sort of like a crafting bench
@paramat one of the reasons i thought this might be good is idk how many times ive made the wrong tool, something like this would help recover those lost materials.
No i think normal crafting should allow multiple outputs, otherwise this will be unnecessary complexity.
Ok i see, there would be 2 output boxes.
why 2?why not as many output as a recipe has?of course there can be limits.
A 'leftovers' box seems a messy idea, but how about generalising this to the ability to have multiple outputs from a recipe? However this is probably an engine request.
Isn't this already (sort of) possible using "replacements"?
@sorcerykid Kinda, but in that case you can only craft 1 thing at a time, or your stack of water buckets might get replaced with a single empty bucket.
Engine issue.
I had an idea for crafting that came from the more-blocks mod.
When you cut nodes from the saw you sometimes get leftovers. Maybe add a leftover box below the output for crafting. You could use the "leftovers" (actually could be another item) for other things.
This may get rejected, but i think it is an intriguing idea and may be worth looking into.