Closed alwayshopeless closed 5 months ago
I support this PR as it doesn't make sense for this sort of the tool to be weared since it is actually (almost) not damaged during usage.
The screwdriver that rotates entire blocks should not be worn? I think I'd damage my screwdriver too if I tried to move a metre cube around with it. Also, have you ever tried to torque something hard with a screwdriver? It's quite possible to damage screws or even the driver. They wear out.
Why not use a mod that overrides the screwdriver to not wear? In fact, why not get a mod like Rhotator or Omnidriver?
Unless there was a sweeping consensus that the current behavior can not possibly be desirable, we have to consider this a feature which may not be merged in MTG's "maintenance-only" mode as to not alter game mechanics.
Agreed.
The screwdriver in the game does not exist to make the game less casual, wearing for the screwdriver is the worst idea you could come up with. If a player wants to unwrap an item and doesn't want to do it manually, do you think he would want to craft 100 non-stacking screwdrivers?