SFML renderer. Text on the label is corrupted like the font was not loaded.
If another font is assigned to the label, it renders correctly. If default skin
font is assigned explicitly, it's still corrupted, but all other controls in
frame render correctly.
Original issue reported on code.google.com by der.ag...@gmail.com on 7 Aug 2011 at 8:38
Original issue reported on code.google.com by
der.ag...@gmail.com
on 7 Aug 2011 at 8:38