Closed mingkaic1 closed 3 years ago
Use existing pathfinding algorithm(s) e.g. Dijkstra to track player and perform simple shooting decisions (aim, shoot, move away when out of ammo)
Basic AI implemented; working robustly (kinda) enough to satisfy MVP requirements (probably)
Use existing pathfinding algorithm(s) e.g. Dijkstra to track player and perform simple shooting decisions (aim, shoot, move away when out of ammo)