Instead of hardcoding for 2 player PVP, generalize code for any number of players (as long as controls can be defined on a single keyboard). Shouldn't be too hard - a lot of code is already generalized now (e.g. Round loops over .tanks, rather than just handling 2 Tank objects)
Instead of hardcoding for 2 player PVP, generalize code for any number of players (as long as controls can be defined on a single keyboard). Shouldn't be too hard - a lot of code is already generalized now (e.g. Round loops over .tanks, rather than just handling 2 Tank objects)