Open Luadih opened 4 years ago
Can confirm that this IS an issue. Performance decrease is definitely there. I've tested multiple times using various benchmarks and they all have similar results. My CPU is an i5 9600k which has 6 cores and the benchmark scores/results are around 5/6 of what they should be when REAL is not open.
It doesn't seem to be "locking" the core, just hogging it. Setting the affinity of a program to only use the core that is "locked" will result in that core having normal CPU usage, albeit programs obviously will run terribly.
I can confirm this issue as well, getting low to no usage on core #9 on a 2700x benchmarking on cinebench with REAL running. Closing the program and restarting the PC "frees" up the core, and improves the benchmark by ~200 pts.
I've also noticed windows not sleeping due to the audio stream being used
Same with 8600k. I get about 20% performance cut in all applications. Benchmarks, baking and games. It's not REAL issue but AudioClient3 thing. I don't think real dev can fix this.
it's windows audio service + scheduler to blame. It does it to be able to maintain low latency. Good thing is to add notification about this in the app and balloon if it's trayed. https://forums.tomshardware.com/threads/1-core-not-working-on-amd-ryzen-3-3100.3763694/
Has anyone ever found a fix for that?? I was literally using REAL for 1,5 years trying to find the culprit of why my CPU 0 doesn't randomly work
@Oxi-nya Restart Audio service.bat
@echo off
net stop Audiosrv /y
net start Audiosrv /y
@Oxi-nya Restart Audio service.bat
@echo off net stop Audiosrv /y net start Audiosrv /y
After restarting it will revert the buffer size, right?? considering that I'd restart Audiosrv
while the program is running
I don't use REAL anymore but something like this should be possible to use to launch REAL, loop till it detects REAL is closed, and then restart the audio service right? It should just need a few line changes I think
@Oxi-nya restarting audio service is like restarting pc but only audio is restarted. So things are at default if not rerequested by some program (for example osu reinitializes audio engine, if it had low latency thing it would reask system to make buffer small again. REAL doesn't reinitialize).
@Luadih the solution you provided is bad and messy. Don't use it. It can be added into REAL properly. This cpu core locking is windows bug - it should be fixed in first place.
@Devocub Yeah, just meant for it to be a band-aid for people who want to use it and want to work around it using any way possible. REAL and Windows should include a fix for it. Though I don't know if REAL will get updated now, unless someone forks it and works on it.
EDIT: Changed like 3 words for a better meaning
REAL version: v0.2.0
Describe the bug When REAL is open in the background or is open at the startup and then closed, it "locks" up a thread in the cpu, by now, i think its only a visual lock, but if it has a performance decrease it is a slight one at least in the benchmark i tested.
To Reproduce Steps to reproduce the behavior:
Expected behavior CPU Usage monitoring showing what it should (100% CPU Usage)
Screenshots https://prnt.sc/tsjr57