mino-git / rtcw-wet-blender-model-tools

Support for MD3, MDC, MDS, MDM/MDX and TAG file formats for the 3D modeling software Blender.
GNU General Public License v2.0
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Re-import after exporting result distorted mesh. #9

Closed ZAQraven closed 3 years ago

ZAQraven commented 3 years ago

Hi, I have a problem here. I export uses md3 then import again. Here the result. 183506012_174804154525106_6078434047303732713_n

Is there something wrong with the tools? Here the blend file. v_hand.zip

ZAQraven commented 3 years ago

I found the solution. I export rigged mesh use Lightwave Point Cache (.mdd) then re-import again. The animation will be imported as Shapekey serially. Then export into md3. And, when I re-import the md3 that I imported, It works flawlessly!