Open MaxDragonheart opened 5 years ago
I'm trying to put the code of scene.json instead of its path
// load the scene
app.loadJSONFile(
{"type": "scene", "properties": {"height": 90.1010101010101, "width": 100.0, "baseExtent": [725282.3732700318, 6006086.588087205, 727901.7482727035, 6008446.671422945], "crs": "EPSG:3857", "proj": "+proj=merc +a=6378137 +b=6378137 +lat_ts=0.0 +lon_0=0.0 +x_0=0.0 +y_0=0 +k=1.0 +units=m +nadgrids=@null +wktext +no_defs", "rotation": 0, "wgs84Center": {"lat": 47.39790958284822, "lon": 6.527087535108197}, "zExaggeration": 1.0, "zShift": 0.0}, "layers": [{"type": "layer", "id": 0, "properties": {"name": "clip_dtm_francia_eudem", "queryable": 1, "visible": true, "type": "dem", "shading": true}, "data": [{"type": "block", "layer": 0, "block": 0, "grid": {"width": 211, "height": 190, "url": "./data/index/a0.bin"}, "width": 100.0, "height": 90.1010101010101, "translate": [0.0, 0.0, 0.0], "zShift": 0.0, "zScale": 0.038177046012121664, "material": {"type": 0, "image": {"url": "./data/index/a0.png"}, "ds": 1}, "sides": true}]}]},
function () {
app.start();
// North arrow inset
if (Q3D.Config.northArrow.visible) app.buildNorthArrow(document.getElementById("northarrow"), app.scene.userData.rotation);
}
);
When I do this the 3D become blank but inside Developers tool of Chrome there isn't any errors. Now I'm working on the default product of your plugin, without DJango.
How I can solve this problem?
@MaxDragonheart in that case, use app.loadJSONObject
instead of app.loadJSONFile
.
Thank you :)
I think this can be closed, problem was solved :)
Hi! I've used this plugin with the 2.18 QGIS version, then the previous version of qgis2threejs. With that version was very simply to serve the 3D map on a Django site becouse the only thing that I does was insert a Django static file tag inside the html script tag. For example something like this _{% static 'mypath/index.js' %}
With the new version there isn't index.js but there is the directory "index" and the new core of the 3D map is scene.json. If I change the path of the files called from scene.json I see in console 404 error related to a0.json, b0.bin and b0.png.
What do you suggest for solve this problem?