and try to move in any direction. It looks like agent is placed in between of height levels. py.game run does not always starts from such "outside" point, but gym env with fixed seed does.
Given than "test" scheduler of pointgoal_mp3d_s contains only 3 maps, this looks like major bug for evaluation.
To reproduce:
python3 -m minos.tools.pygame_client --env_config pointgoal_mp3d_s --scene_ids=gxdoqLR6rwA
and try to move in any direction. It looks like agent is placed in between of height levels. py.game run does not always starts from such "outside" point, but gym env with fixed seed does.
Given than "test" scheduler of pointgoal_mp3d_s contains only 3 maps, this looks like major bug for evaluation.