minosworld / minos

MINOS: Multimodal Indoor Simulator
MIT License
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Explicitly changing field of view #13

Closed hzyjerry closed 6 years ago

hzyjerry commented 6 years ago

Hi,

I'm wondering if there's an explicit way to change the default fov through MINOS code? Currently it seems that it's fixed to around 45~50 degrees.

Thanks

msavva commented 6 years ago

There is a related discussion in #4 . The fov parameter in config/sensors.yml controls the vertical field of view. We are currently working on improving the documentation and structure of the codebase to clarify such configuration parameters. Thanks for bearing with us in the meantime. :)

hzyjerry commented 6 years ago

Thanks! Will play around with that. Is there a way to also modify the horizontal field of view?

msavva commented 6 years ago

The horizontal field of view is currently determined from the aspect ratio of the image and the vertical field of view.

hzyjerry commented 6 years ago

Nice. It seems that instruction python3 -m tools.pygame_client --source mp3d --scene_ids 17DRP5sb8fy no longer works after python repackaging. What would be the correct way to kick start minos?

msavva commented 6 years ago

If you use the the python-repackage branch, the command will be of the form python3 -m minos.tools.pygame_client. The main README.md on that branch is updated with these commands

hzyjerry commented 6 years ago

Thanks!