Closed GoogleCodeExporter closed 9 years ago
I can see that you already have adjusted for the '.isml' issue, so please
disregard step 1.
Original comment by tore...@vimond.com
on 15 Apr 2014 at 2:33
Hi.
Please let us know whether you've been able to confirm the live smoothstreaming
quality drop as well?
TV 2 Norway currently has Chromecast support in production for its users on
Android apps & Silverlight support for PC/Mac and we plan on launching for iOS
soon as well. It's still early adopters out there but we feel a real demand for
a great live streaming TV experience and as the quality is today, it's not
optimal and does create support for us.
Best Regards
Tanja Thuesen, Prod. Dev. Manager TV 2 Sumo
https://sumo.tv2.no/
Original comment by tanja.th...@gmail.com
on 29 Apr 2014 at 1:50
We have created an internal issue; as soon as I hear back any update, I will
update this ticket.
Original comment by anad...@google.com
on 4 May 2014 at 7:42
Thank you!
Original comment by tanja.th...@gmail.com
on 5 May 2014 at 7:23
toreik@
We need the logs (and potentially a stream) to see what is happening. First, we
do not distinguish between live vs vod in our algorithm that selects or changes
bitrate. The log file should show what bandwidth we calculated which then would
explain the change in bitrate. We are somewhat conservative in our algorithm
but not to an extent that would cause a big issue. At the same time, developers
have the ability to use their own algorithm for making bitrate selection.
Please provide your logs.
Original comment by anad...@google.com
on 5 May 2014 at 7:29
After more testing today, I have found what's triggering this bug: The bitrate
drop behavior occurs when we specify Number.POSITIVE_INFINITY as the
initialTime in the Player.load method.
We have been including this argument for all live streams, in order to ensure
that any DVR-enabled streams play from the live position. This is according to
what's mentioned in the FAQ at https://developers.google.com/cast/docs/player.
If we omit POSITIVE_INFINITY, the adaptive bitrate selection works completely
fine.
I suggest you do some tests with the stream URL mentioned in my first post, and
a receiver that specifies the infinity argument in the mentioned method call.
In my tests, the bitrate dropping is very easy to observe.
Until you have fixed this, we will circumvent the bug by omitting the infinity
argument and avoid enabling DVR for our live streams.
Original comment by tore...@vimond.com
on 6 May 2014 at 3:08
Let me just add that I get the same result when using "Infinity", which you
actually recommend, instead of "Number.POSITIVE_INFINITY".
Original comment by tore...@vimond.com
on 6 May 2014 at 3:21
We've made improvements to this in MPL 0.7. Can you re-test on the newer
version and let us know if you are still experiencing this issue?
Original comment by and...@google.com
on 8 Oct 2014 at 4:52
Thanks for your follow-up. We have already tested 0.7 and later MPL releases
without being able to see a satisfying fix to this.
We ended up implementing our own adaptive bitrate manager.
Original comment by tore...@vimond.com
on 15 Oct 2014 at 9:26
Closing as this is resolved.
Original comment by and...@google.com
on 21 Oct 2014 at 11:48
Original issue reported on code.google.com by
tore...@vimond.com
on 15 Apr 2014 at 2:27Attachments: