I'm not sure why this wasn't a problem before, but somehow some end of dungeon locations were being added to a dungeon's location list twice and that was screwing with the eud_progression variable.
How did/do you test these changes?
I manually checked to make sure all the end of dungeon locations were being properly shown.
What does this address?
I'm not sure why this wasn't a problem before, but somehow some end of dungeon locations were being added to a dungeon's location list twice and that was screwing with the
eud_progression
variable.How did/do you test these changes?
I manually checked to make sure all the end of dungeon locations were being properly shown.